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I know if i made exact ceiling and floor pieces it would fix this but that would result in a lot of time wasted as its coming close to the end of the project so i wonder if theres any way to fix this in unreal.
Ue4 light bleeding through walls. Help how to solve light leaking through the wall. This solution works in other engines like unity and ue4. Increasing this doesn t make the light bleeding better lightmass settings are shown in the image above. Help i am working on a interior scene where i have one stationary directional light there is a lot of light leak on the edges of the mesh even after creating separate lightmap uv channel with snapping to the grid.
Here is my problem. Light bleeding from the ceiling and floor blotchy shadows information.
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Light bleeding from the ceiling and floor blotchy shadows information. Here is my problem. Help i am working on a interior scene where i have one stationary directional light there is a lot of light leak on the edges of the mesh even after creating separate lightmap uv channel with snapping to the grid.